Soprano  2.7.56
Public Slots | Public Member Functions
Soprano::Client::LocalSocketClient Class Reference

Creates a connection to the Soprano server through a local socket interface. More...

#include <Soprano/Client/LocalSocketClient>

+ Inheritance diagram for Soprano::Client::LocalSocketClient:

List of all members.

Public Slots

bool connect (const QString &name=QString())
void disconnect ()

Public Member Functions

 LocalSocketClient (QObject *parent=0)
virtual ~LocalSocketClient ()
bool isConnected () const
ModelcreateModel (const QString &name, const QList< BackendSetting > &settings=QList< BackendSetting >())
void removeModel (const QString &name)

Detailed Description

Creates a connection to the Soprano server through a local socket interface.

The Soprano server supports more than one way of communication. Beside D-Bus (see DBusClient) it can be contacted via a local socket.

Models creates by this client are thread-safe and provide faster access to the server than D-Bus communication.

Warning:
The LocalSocketClient does not support signals. Thus, the models created by it will not emit signals such as Model::statementAdded.
Author:
Sebastian Trueg trueg.nosp@m.@kde.nosp@m..org
Since:
2.1

Definition at line 57 of file localsocketclient.h.


Constructor & Destructor Documentation

Create a new Client instance.

Destructor.


Member Function Documentation

Check if the client is connected to a server.

Returns:
true if this client is connected to a server, false otherwise.

Creates a new Model instance that wraps a server model. Client models are very light wrappers and creating them is very fast.

Parameters:
nameThe name of the model to access.
settingsThe settings to send to the server for creating a new model. These settings may be ignored by the server if a model with that name has already been created.
Returns:
A new Model instance wrapping the requested server model or 0 on error (check lastError() for details.)

Deletes a model including all its data.

Parameters:
nameThe name of the model to remove.
Warning:
Calling this method will remove all data physically. It can not be reverted. Use with care.
bool Soprano::Client::LocalSocketClient::connect ( const QString name = QString()) [slot]

Tries to connect to the Soprano server.

Returns:
true on success, false if an error occured. Check lastError() for details.

Disconnect from the server. The created model instances are not deleted but remain useless; open iterators are closed.


The documentation for this class was generated from the following file: